Saturday, 14 December 2019
Spider-Man - PS4
I've heard since forever that Spide-Man for PS4 was like one of the best games for the console, and a must have!
My only Spider-Man game was Spider-Man: Return of the Sinister Six for Master System besides some party MARVEL's heroes in PS2 games.
I've always loved Spider-Man but concerning videogames you cannot go just for the love you have for a character. None the same I was ever curious, and when the game got a discount I got the GOTY edition.
And even if I was afraid about all the hype, I was so happy I did risk it and bought it because it is an awesome game indeed!
I'm reaching 50% of the game and I Can tell it's one of those games I install and cannot put down, and other games I was playing are right now in stand by until I finish this beauty.
And why? Because one cannot stop playing not only the main story with all of its missions and characters, but also all the available side missions that one will unlock throughout the game.
One of my favourites were the backpacks which you get right at the start. You get to find lots of backpacks around the city and get to find little things like this Spider-Man 'doll'.
And finding backpacks and other stuff in the world for side missions will also give one tokens that can be spent upgrading suit powers, web stuff, fighting moves, etc... Like a true RPG.
You also get to fight some thug criminals around the city, when the Police asks for help. You get to chase cars, stop robbers, kidnappings, etc...
And you get mini-objectives in each one of those.
I got to web one of those thugs to the post. I love this game!
One little thing you get when reaching this time in game is fast travel. Which you do selecting the possible spots to fast travel to and then the loading screen shows Spider-Man using the underground to travel around the city. And you get to see a variety of mini-scenes with Spider-Man in the middle of other people.
Other thing you get to do in the game is absorb the great graphics this game has. What a beauty to see specially in a PS4 Pro. And so the Photo Mode, so in vogue nowadays, is like a game in itself.
With selfie mode included.
After finishing the main campaign I get 3 more DLC episodes to keep going in this great videogame.
And probably yeah, one of the best for de console and this generation.
Friday, 29 November 2019
God of War III Remastered - PS4 >> The End
And an other game finished.
I know I had to put it on easy mode - the game itself told me to do so... - but none the same it was quite a ride until the final battle.
It was a good experience. I also tried playing the challenges that we unlock by finishing the game, but I could only pass one of them.
I think I'm no good at these games any more lol
Now I'm ready to see what GoW 4 is about. Bring it on!
Monday, 14 October 2019
SEGA Mega Drive mini
So yeah, I got the new SEGA Mega Drive mini.
Which means I total already 4 mini retro consoles.
About the console construction it resembles more the PS1 mini. The Nintendo mini consoles look a bit more robust.
The interface is easy to use with the games listed in a up/down scroll list (without rounding).
The main feature, to distinguish SEGA mini console from the others, is the possibility to reset the console through the controller. Even if the console have the physical reset button, if you hold START button down it will reset and re-direct you to the save screen of the game.
No more have to stand up and walk to the console to do so!
About the game list, which we already knew before, it has games for all tastes.
I can assure you I'm still Ace playing Columns!
Monday, 23 September 2019
God of War III Remastered - PS4
Only have played God of War in PSP and really enjoyed it. SO when I got my PS4 the new GoW was a must, but when I started playing it I was in shock. It was a 180ยบ turn in what the games used to be!
So then I got the GoW III Remastered in the Hits campaign and I felt at home. It was just like the old PSP (and PS2 and 3) games. Pure hack-n-slash!
Not saying that the forth game is no good, but it takes a bit to get used to a GoW playing more like a Tomb Raider.
I cannot remember if I played the first GoW in PSP in the normal difficult level or the easy one. But here, in the third instalment I started in the normal mode but had to select the easy one after the game suggested it SOOOOOOOOOOOO many times to me.
Or the PSP games were easier even in normal mode, or this one is quite difficult.
Or even a third option... I'm getting old and can't play as well as before...
The game has some problems like the camera that is fixed over Kratos and you cannot move it with the R3, the usual behaviour of current games. And it gets me everytime I play...because I spend half of my playing sessions making Kratos dodge when I was simply trying to move the camera...
Besides that the main problem is the buttons input detection. I almost returned the game after playing like...15seconds. Because the first time you get to control Kratos ever in the game, you have to lift a tree and I almost killed my controller hitting square and it didn't do anything! I went into google and found out it is a quite disturbing bug.
But what is disturbing is that it still is there in the game even in the Remastered version of it!
I didn't return the game, but had to use a full battery controller to get through. And there are other occasion throughout the game just like that.
So, as a bottom line, the game has a few puzzles that get you to think a bit more, but in general is just 'go-and-hit-them!' game, very nice to play after a tough work day.
Tuesday, 23 July 2019
Sinking City - PS4
I saw the box at my local store and got intrigued by it.
Searched the YouTube, like we all do nowadays, and got not that good reviews...like in Vampyr case I got cold feet and didn't buy it right away.
But then I got to think...as in Vampyr example I saw not so good reviews but I eventually got the game and it turned out to be my favourite so far in PS4, so why not risk here as well and get Sinking City and don't care about the reviews!?
And so I did just that.
I just started the game so I just played the tutorial part of it that works as the first case we get to investigate in Oakmont with our PI Charles Reed.
The title sinking city to which you travel in order to find what is happening with you and all the weird visions you get lately of freak monsters and the ocean swallowing you up.
Yep this is one of those games you have a huge map (which is offered as a poster with the Day One Edition I got) that makes you jog a lot to go from place to place. Just like I did in Vampyr, but here at least we get little help with the fast travel system (but that takes you to load screen which takes more time than those in Bloodborne...).
And the map will be one of your best friend because the cases and side quests are not quite marked there and showing in the HUD like in other games automatically...you have to pin the evidences and the places you should go on the map by yourself.
The clue states an address and you have to find it in the map. Some may say this gets boring, but since I like the Wally books I don't mind, it actually plays like a little game inside the game. And it also makes you start to know the huge map by doing so.
The world you get into is just like this...octopus and other sea creatures all around you.
The world is mesmerizing. And I simply just get lost in details.
But as the world is very interesting with parts of the city already sank where you can only go by boat and others where the NPCs still can live their tortuous lifes, there are some problems, mainly decisions made by the dev team, for sure, where you can travel the city from west to east or north to south and you will investigate buildings that inside are just the same as the others you visited before on the other side of the city.
They re-utilised too many textures...I got confused just now when I travelled to an other part of the city I've never been before (I just started playing the game!) and when I entered the house I thought I was Reed on one of those trips and was seeing the first house I visited just before...but nops...it was an other one but exactly the same textures inside...
Not the perfect thing to do in an open world, which is so reach from the outside. It seems the dev team only got time to make the city outsides and the rest used the same textures to cut time.
But I can live with this. Even if it gets you confused sometimes.
But the combat system is a pain...you get to shoot monsters (yep...they truly exist outside Reed's visions) but you get a couple of guns at the start which have no effect on monsters you get to find right at the beginning. And that's because you get to craft your own bullets (the coin in the city) from stuff you find around the world, but you can only carry a couple of them.
So, if the bullets are scarce and not quite effective against the monsters it's almost certain you kinda get stuck like I am right at the beginning on some side quests, because I still have to find the shotguns and stuff.
It might feel easier in the PC because...mouse! But in a PS4 controller is quite off...
The lucky thing is that the difficult level in this game separates the investigation level from the combat level. So you can set the investigation part for hard and combat for easy.
Sorry...but that's what I'm doing...
Besides this dev decisions about the gameplay, the most pain I find is the load screens which take too much time for what we are used nowadays.
That and the fact that opening the map, an action you do the most throughout the game, kinda freezes for a a bit the game and won't load immediately the map menu.
But since the game came out just now, hope there will be a patch to fix some of these problems in the near future. That's what happens with almost every single game in modern times...
But don't think after reading last paragraphs the game sucks and wonder why I still said to start off that I like the game. Because I do like it!
There is something about the game that pulls you in and makes you want to wonder the city as Reed and find about all the cases and side quests you get to investigate.
The mechanics make you go the day wishing you can return to Oakmont and see what the world has more to show you. More of Reed's visions and more looking for clues and try to make some sense of them and try that way to find the answer to the crimes and visions.
See you in Oakmont.
Labels:
action,
adventure,
ps4,
rpg,
Sherlock Holmes,
sinking city
Vampyr - PS4 >> The End
And that's the moment I reach the final of one of my favourite games ever.
After beating the final boss in Vampyr we get to the last chapter of the story where we tighten the final straws and see which of the 4 different finals we get, based upon our choices during the game.
It seems there are 2 bad endings and 2 good ones. I got the best one from those 2 good finals.
Vampyr was one of those games that after playing it I got the feeling of not knowing what play next, knowing them won't be as good as it was.
And I was a bit orphan of what to really play and enjoy myself until I got to know Sinking City. Which I'll address in the next post.
But for now, just go and get Vampyr and play it!
Wednesday, 26 June 2019
Vampyr - PS4 >> Final Boss
And I'm approaching the end of Vampyr game and I cannot tell you enough what a great journey it has been.
I got to the final boss yesterday and beat it on the first try!
WOOOOOOOOOOOOOOOW
I'm around level 30, mainly because I've completed all main quest tasks and all the side quests and never turned a NPC into a vampire or killed them.
But even if I could have reached a higher level it doesn't matter because I have encountered other bosses than seamed more difficult to beat. And why so!? The level or the powers you have are important, for sure, but it's the strategy you use that decides it all.
You have to know the enemy to use the best elements into your favour.
That's why, even if the final boss are in fact two bosses you can beat them if you have beaten the previous ones.
First you have to fight Harriet Jones who transformed into something similar to her daughter with that crazy Gadget arm.
Then you face your *mother* the Red Queen, the manifestation of the mother of all vampires which seems to take this form every now-and-then.
If you define a strategy and keep with it, without trying to accelerate hits and using too much power attacks, you can win easily.
But if you were expecting to end the game here, you still have a couple more dialogues to go to try and understand the reaction of Lady Ashbury before.
I haven't enjoy so much playing a game and discovering its story in a long time, maybe since I've finished Breath of Fire IV for de original PlayStation.
Wednesday, 19 June 2019
Days Gone - PS4 >> OST
Well, the other day I got for the first time the Official PlayStation Magazine, now that I have a PS4 I'm back to videgames spotlight. That and both articles about the new Star Wars videgame and the news about PS5 specs.
Still to read both articles but I already listen to the free OST sample for the Days Gone videgame, released a couple of months ago.
I only read/watched bad reviews about the game, saying it's repetitive and that doesn't bring anything new to what other games have brought before. No breakthrough stuff.
But as we all know, the easy way we have now with YouTubes and Blogs, we get to right and talk about everything and everyone has an opinion and likes to give it (that's what I'm doing here lol).
Sooooo, I don't know if the reviews are correct or not, because it's quite subjective, like books and songs. Most might not like it, a few might love it.
That makes me still have some doubts about the game but not about the OST. Because it's good!
Most triple A games nowadays have even bigger budgets than Hollywood films so it's only normal to get OST as goods as those from the films scores.
The free CD with the magazine is just a sample, that is, it only has 6 tracks. But it was enough to make me really like it.
I'll let you try it and see for yourself. Try it here.
Tuesday, 18 June 2019
Vampyr - PS4 >> Killing Mary
I think I just reached the middle of the game. I started chapter 4 in the game, right after having to kill an other boss. But only this time the boss was Jonathan own sister, Mary, whom he bites right at the beginning of the game.
Each passing hour I play I love this game even more. Really, what was I afraid before buying the game!? lol
I tried fighting Mary but the couple first times I couldn't pass the few strikes, so I went a did some other side quests and evolved so I was around 20 XP level when I tried again fighting Mary and did it. Just have to keep moving, and biting here and there to have enough blood power to use some better vampire tricks and...be patient. She will fall to her knees...
And that's a great scene. The dialogue between brother and sister is something that kept resonating into my memory since then. So sad...
But then Jonathan go and visit Lady Ashbury and he seems a bit happier to share his pain with her. And that's the start for a new chapter in the game where you discover something about Lady Ashbury...she adopted a girl, a mortal girl, that knows all about her being a vampire.
This game is a surprise on every corner.
Sorry, now I shall go back and play a bit more.
Thursday, 6 June 2019
Bloodborne - PS4 >> The Father Gascoigne encounter
In a world connected with Internet is quite impossible to play Bloodborne and not know Father Gascoigne right from the start, from that moment you make the first search.
And he is only the second boss in the game!
But he's like the image of the difficult of the game. It's like, like written and said everywhere, if you can beat him, you can beat anything from then on.
Don't know yet if that's quite so, but for sure after defeating him I got to the next two lamps in a row without much difficult...But have yet to face other boss. Only then I can see if Father Gascoigne was truly the top of them or not.
I think it took me like half a dozen times to beat him and after that, for sure, I screamed like my team had just won the championship. Because that's what this game gives you. It gives you that accomplish feeling for you have studied the enemy right and used your resources to defeat the enemy like you were a professional. Even if you are not a hardcore gamer.
People who gets this love the Souls Games. Like I do.
Labels:
action,
bloodborne,
Father Gascoigne,
ps4,
rpg,
second boss,
souls games
Vampyr - PS4
I've always loved the myth...So I was drawn to this game the moment I've seen in around.
But then I committed that somehow dangerous action of going and check the game on YouTube and of course there are people who don't like it and those were the top videos for some scrolls...so I pushed the buy for some time.
But then I decided to let myself go.
And I did well.
We play as Jonathan Reid. A doctor returned from WWI front and newly reborn as a vampire.
The story starts right there and with some crucial things happening to him that made me hold my breath!
And that's because even if the characters and story might seem sometimes a bit stiff, it touches you in a way you're not quite ready to admit at first to yourself.
You start to care for Jonathan and the NPCs around in a blink of an eye.
And yep, the game might be a bit clumsy here and there, but that's one vector that actually pulls you even more into the game. Because like the people it pictures in the story, that are not perfect, far from that, the game isn't as well.
You have lots of dialogues to navigate through. Some options are not available right at bat but only after you talk with other NPCs and unlock the hints about the characters. It works a bit like the Telltale Games a bit. And when you decide for a way you block some of the hints in the hints tree. So you might want to return again to the game after finishing and trying other ways to play it.
Besides talking you actually got to play as a true vampire and kill people. The militia trying to catch the vamps, or other vampires like the Skals (vampires lower in their food chain) and other bosses like beasts and ultra powerful vamps that use their smoke screen tricks to make you think they are one place when they are already right behind you...
And there is where this game try, and kinda gets near, the famous Souls Games.
The combat system is similar in that you have like a left-hand/right-hand weapon choice and some possible combos which will consume your stamina bar. Like the very important dodge feature. This consumes more stamina than anything else and the dodge is that smoke thingy that it's quite a fun effect to watch in combat.
Of course you can upgrade not only the weapons but also the vampire tricks to make you more powerful.
You also have a vamp-sense that can be activated and you see everything in grey around you and only the heart beating inside everyone's chest and their veins is the only colour you picture besides the grey.
That's a sight!
You can also follow blood trails in this mode. But one thing that in other games this mode allows also is to acknowledge other interactive points around you, like collectibles to gather, but here they don't appear. It would be cool too.
I know I was in love with Yharnam and Bloodborne...but after starting playing Vampyr I cannot stop. I want to know more, about Jonathan and even about the strange NPCs around him.
I'm in love with the ambience, the story, the vampire myth and powers...and Jonathan.
Monday, 13 May 2019
Call of Dutty WWII - PS4 >> After 3 missions
So I've already completed the first 3 missions in the solo campaign for Call of Duty WWII.
And I have some war stories to report...
I feel like I've seen the horrors of war first hand. From smashing a Nazi solder's head with a helmet in order to escape to see a brother in arms falling in front of me decapitated... Big bloody WOW
Usually it takes me an hour, an hour and half to complete each mission. And when I end I'm all sweating because I can feel the stress like I was there!
Specially when I cannot get the grenades on the spot and throw them and they hit some wall and come back at me...
Like in Mission 3 one has to throw a signal grenade to call for aerial support...yep. I've ended failing the mission many times because 'Friendly fire will not be tolerated' only because I can't throw the grenade lol
This game is like watching a documentary but being able to actually participate in it.
Thursday, 9 May 2019
Bloodborne - PS4 >> The first Boss encounter
And just like that I faced my first boss ever in Bloodborne and won the fight!
AT THE FIRST ATTEMPT!
I still cannot believe it!
Cannot get the stupid smile off my face!
Just yesterday I was reading some opinions about the game and found this one here from Games In Focus and it's just like what I was trying to explain in my last post about the game.
I've always was kinda 'afraid' of the so called hardcore-ultra-difficult-games that needed lots of try-and-error hours spent. But maybe it was all just because I've never found a game like Bloodborne before.
The game was pushing me to it, and the moment I started it I was addicted. I'm day-dreaming about it throughout my day! But not addicted to that degree to which I cannot play anything else, but that's a story for an other post.
The thing is that I knew I'd die a lot. And I did, to the extent I thought I'd be killing the same enemies for the rest of my game-life.
Until yesterday.
When I've tried to take the gamepad and tried to put into action all the things I've been listening to in the videos I've been watching about the game. Mainly is to think outside the box the games for the past decades have put the gamers into.
We got a bit numb.
Not that I'm saying that games like Dragon Quest or Ni No Kuni are not great, because they are! But those are in a category of their own.
But I know that even if I loved the Tomb Raider reboot, and the way they deal with the new scheme of context-actions, it kinda helps you out in many ways that ends up numbing you to other games. Specially to games that a mere enemy right at the beginning of the game kills you with a couple of strikes.
We are not ready to think outside the box any more.
So that's what I've tried yesterday, like I said. I've tried to have fun, and simply let it go.
And so I ended up in the right place. Right where I knew I'd find a boss but, also thanks to the notes other gamers leave behind in the game (I thank the PS+ subscription just for that) I entered the fight ready to try it no matter what.
And when I knew it, I beat the Cleric Beast, the first boss of the game, like it was nothing.
But it was. It was a big deal!
It finally made me realize, that yep, I'll keep dying a lot, like I did just next because I fell from a great high and didn't see the couple of enemies just right behind me, but I just have to keep on dancing.
But that's the game! And that's the fun of it.
I just have to do it. To have fun with it. And waltz.
Labels:
action,
bloodborne,
cleric beast,
first boss,
ps4,
rpg,
souls games
Monday, 6 May 2019
Bloodborne - PS4
There are just a few games that burn themselves onto your skin like a tattoo you'll forever display with pride.
Those games are like your favourite books, TV shows or films.
Bloodborne is one of those.
I knew Bloodborne was a Souls game. So I was not quite 'turned' to go and buy it. But then I could not stop looking at the game. So I did it. And finally bought the Hit version of it.
And I got prepared to die.
And I died, and keep on dying a lot.
But I don't mind. I just keep on coming back and playing the same enemies over and over again.
Why!? Because next time I'll advance a bit more and the moment you manage to discover a new short-cut, you win that battle you've been losing for the past 10 or more tries, you feel like on top of the world!
And the Bloodborne world is a beauty.
The details are infinite like you get lost in them each time you pass by.
And Bloodborne is the only game nowadays that made me watch more videos on YouTube besides the walk-through kind.
I've been watching many dissertations, thesis and other philosophical videos about the game than every other game before. It also helps that I didn't have YouTube or even the internet when I used to play other consoles...So yeah!
And why I watch the videos!? Because they remind me of the old times when we used to discuss the games for the games. And that can only happen because the game appeals to a more adult audience but also a kind of different hardcore gamers, besides the FPS hardcore gamers. It's a mix from the old days Arcade gamers that tried to pass those platform/RPGs games that ate our coins like the Cookie Monster.
I've seen people caring for the game like I've seen in a long time.
And I'm in love with the game. That much that I don't mind being killed all the time and even just watching other people playing.
Thursday, 11 April 2019
Monster Hunter: World - PS4
I got two games when I got my PS4 and Monster Hunter: World was one of them.
I already had Monster Hunter Freedom and Monster Hunter Freedom 2 for my PSP and I must confess the games were always a mess to me, but I decided I should take some risk and get this new game. You see, I like typical JRPGs by turns but some action JRPGs are cool too. So even if I've never quite understood the structure for the games I got it.
I still cannot get quite well the online structure of it. And it is all mixed up with the offline structure. And I never get how I have to accept the Quests, if I have to create one, join one, or whatever...But maybe I'm the one that needs to get into the web and search for the game handbook lol
None the less the game is kinda cool. The version is enhanced for the PS4 pro so you get HDR TV show that is a beauty to the eyes.
And then you're off to kill some monsters that are like colossus next to you!
You get lots of NPCs to go to that gives you inside notes about a lot of things going on in this enormous world and I don't have more that age to acknowledge it all...I'm at that step where sometimes I click too much in the 'next' option without reading all of the information and then I'm all 'ups!' because I missed something useful. So pay more attention to it than I do! lol
As you can see the other characters are well designed and even during gameplay they look like this. Not only on the cutscenes. That's the power of true 4K. I was never that gamer that got big eyes and all that impressed with the HD and 4K graphics if the game is only that and poor story and poor gameplay. But if it's a good game in it's essence, with a good design level, good characters and stories, etc...if you add to that these impressive graphics it's like Heaven!
Right now I'm just at the beginning of the game (because I cannot play a single game for too long and I'm always jumping form game to game) and I already have this cat figure as my companion that I called T. He's cute! And together we already hunted 2 monsters. I was trying to get the third one, even got a trophy doing so because it was my first ever monster that I mounted, but it leaved the area before I could actually killed it. Because only after like an hour hitting it like hell I understood the only hitting points actually causing damaged were the ones inflicted during the times I mounted it and the other times I hit it with things I've thrown at it with my sling. I have an other chance to go after it, so that's what I'll do!
Tuesday, 9 April 2019
Call of Dutty WWII - PS4
I got a PS4 Pro for my birthday. I didn't want it but I was forced to accept it. Only because I know I already have enough games to last my lifetime to play in my PSP and PS2. But since I had to accept the gift I began to collect some must have games, and this beauty, the Call of Duty WWII was one of them.
I have all the Medal of Honor games for my PS2 and the thing I remember the most is the first time I played the begin of the first Medal of Honor, that D-Day level at the beach...it's one of those marks that a good game leaves on you forever.
So I was quite excited to see, after all these years, what it would be like playing it again, this time around in the CoD franchise, and leaving behind the 128bits and into the 4K era.
And it is the same feeling all over again!
You are a simple soldier and the game start aboard the ship where you meet your mates and that's the best way to bond instantly with your character and the others the game have to offer.
Then you are already in the middle of hell! You are being pushed by your mate to escape from the bullets and trying to survive the beach and then the bunkers full of German soldiers.
Only finished the first mission but I'm already in love.
The realistic feeling you get throughout it is immersive even if when you already turned off the game. After a couple of days I'm still telling about my friends about the guns I found, about how stupid I was not being able to throw the grenade well and how I ended up throwing it against a wall and exploding myself, how the context moments are quite gore (that helmet-head-smash is something...) but then how you feel the friendship in those moments you have to save your injured mate...
Yep. It's a great game!
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