Monday, 23 September 2019
God of War III Remastered - PS4
Only have played God of War in PSP and really enjoyed it. SO when I got my PS4 the new GoW was a must, but when I started playing it I was in shock. It was a 180ยบ turn in what the games used to be!
So then I got the GoW III Remastered in the Hits campaign and I felt at home. It was just like the old PSP (and PS2 and 3) games. Pure hack-n-slash!
Not saying that the forth game is no good, but it takes a bit to get used to a GoW playing more like a Tomb Raider.
I cannot remember if I played the first GoW in PSP in the normal difficult level or the easy one. But here, in the third instalment I started in the normal mode but had to select the easy one after the game suggested it SOOOOOOOOOOOO many times to me.
Or the PSP games were easier even in normal mode, or this one is quite difficult.
Or even a third option... I'm getting old and can't play as well as before...
The game has some problems like the camera that is fixed over Kratos and you cannot move it with the R3, the usual behaviour of current games. And it gets me everytime I play...because I spend half of my playing sessions making Kratos dodge when I was simply trying to move the camera...
Besides that the main problem is the buttons input detection. I almost returned the game after playing like...15seconds. Because the first time you get to control Kratos ever in the game, you have to lift a tree and I almost killed my controller hitting square and it didn't do anything! I went into google and found out it is a quite disturbing bug.
But what is disturbing is that it still is there in the game even in the Remastered version of it!
I didn't return the game, but had to use a full battery controller to get through. And there are other occasion throughout the game just like that.
So, as a bottom line, the game has a few puzzles that get you to think a bit more, but in general is just 'go-and-hit-them!' game, very nice to play after a tough work day.
Labels:
action,
god of war,
hack-n-slash,
ps4
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